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Weapons Workshop

A fantasy weapons workshop and store front. Modeled in Maya, lit and rendered in Unreal, textured mostly in Photoshop, but the ax was done in Substance Painter and the floor was created in Substance Designer. Used Marmoset for the wireframe breakdowns.

Unlit View from UE4

Unlit View from UE4

Lighting View from UE4

Lighting View from UE4

Rebuilt the scene in Marmoset  to show the  wireframes a bit more cleanly than in Unreal.

Rebuilt the scene in Marmoset to show the wireframes a bit more cleanly than in Unreal.